> For the complete documentation index, see [llms.txt](https://obey.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://obey.gitbook.io/wiki/kits/sounds.md).

# Sounds

The default sounds.yml for CrownKits and explanation of sound configurations.

## Default sounds.yml

```yaml
sounds:
  kit-equip: minecraft:entity.horse.armor:0.3:0.1
  kit-menu-open: minecraft:block.chest.open:0.3:0.1
  kit-preview-open: minecraft:block.chest.open:0.3:0.1
```

***

## Sound Descriptions

* `kit-equip`: Played to the player when a kit is claimed/equipped.
* `kit-menu-open`: Played when opening the main kit selection GUI or layout editor.
* `kit-preview-open`: Played when opening the kit preview GUI.

***

## Value Format

Each sound value consists of three colon-separated components:

```yaml
sounds:
  <sound-key>: <sound_identifier>:<volume>:<pitch>
```

* `sound_identifier`: The Minecraft sound key (e.g., `minecraft:block.chest.open` or `BLOCK_CHEST_OPEN`).
* `volume`: Float value determining the sound volume (e.g. `0.3`, `1.0`).
* `pitch`: Float value determining the playback pitch/frequency (e.g. `0.1`, `1.0`, `2.0`).

### Disabling a Sound

To disable any sound, simply set its value to an empty string `""` or `none`:

```yaml
sounds:
  kit-equip: ""
```
