> For the complete documentation index, see [llms.txt](https://obey.gitbook.io/wiki/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://obey.gitbook.io/wiki/coinflips/sounds.md).

# Sounds

## Default sounds.yml

```yaml
sounds:
  cancel-creation: "minecraft:block.chest.close:0.5:5.0"
  start-creation: "minecraft:entity.villager.yes:0.5:3.0"
  min-input: "minecraft:entity.generic.explode:0.3:5.0"
  max-input: "minecraft:entity.generic.explode:0.3:5.0"
  not-enough-money: "minecraft:entity.generic.explode:0.3:5.0"
  created-coinflip: "minecraft:block.iron_door.open:0.3:5.0"
  gui-open: "minecraft:block.barrel.open:0.5:5.0"
  gui-close: "minecraft:block.barrel.close:0.5:5.0"
  gui-spin: "minecraft:entity.ender_eye.death:0.4:3.0"
  coinflip-won: "minecraft:block.end_portal.spawn:0.3:3.0"
  coinflip-lost: "minecraft:entity.enderman.scream:0.3:3.0"
  coinflip-announcement-disabled: "minecraft:entity.villager.no:0.3:3.0"
  coinflip-announcement-enabled: "minecraft:entity.villager.yes:0.3:3.0"
```

## Sound Key Explanations

* `cancel-creation`: Played when coinflip creation is aborted.
* `start-creation`: Played when a player opens the sign editor or gets the chat prompt to start creating a coinflip.
* `min-input` / `max-input`: Played when entering an amount below the minimum bet or above the maximum bet.
* `not-enough-money`: Played when trying to wager more money than the player currently has.
* `created-coinflip`: Played when a coinflip is successfully registered and posted.
* `gui-open`: Played when opening the main coinflips list menu.
* `gui-close`: Played when closing the main coinflips list menu.
* `gui-spin`: Played as a ticking sound for each shift of the head items in the spinning game screen.
* `coinflip-won`: Played to the winner of a coinflip when the spin animation completes.
* `coinflip-lost`: Played to the loser of a coinflip when the spin animation completes.
* `coinflip-announcement-enabled` / `coinflip-announcement-disabled`: Played when toggling the global announcement feature.

## Format Explanation

> The values consist of `minecraft_sound_name:volume:pitch`. For example, `minecraft:block.barrel.open:0.5:5.0` plays the barrel open sound at `0.5` volume and `5.0` pitch.

## Can I disable a sound?

> You can disable any sound by setting its value to an empty string. Ex: `gui-spin: ""`
